
★1.0 · released Sep 16, 2026
Gladio Mori guides, movesets and arena tactics
Read the fight, build your moves and choose a loadout. Updated for Hallowed Dungeon, its new Machete and the demo rotation.
Start with how to playWeapons and the new Machete
HALLOWED DUNGEON 1.0.4.2 · Permanent full-game additions. Rotating demo selection.
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Start hereHow to play Gladio Mori
Match flow, controls and the first habits to learn.
Start hereDamage system explained
Muscles, arteries, vitals and limbs — what each hit does.
Start hereMove editor guide
Build your first custom move, step by step.
Multiplayer and crossplay
Lobbies, duel pads and cross-platform play.
Gladio Mori is a physics-driven gladiator fighting game where every hit damages the body exactly where it lands. It is developed by Plebeian Studio, a one-person studio from Oulu, Finland, spent nearly two years in Early Access, and launched 1.0 on September 16, 2026 for PC, PlayStation 5 and Xbox Series X/S with full crossplay. There are no health bars anywhere in it.
The latest announced update is 1.0.4.2: Hallowed Dungeon. The full game gains permanent equipment and a new arena; the demo receives a rotating extra arena and moveset.
Hallowed Dungeon: where to start
Read weapons for the new two-handed Machete and demo rotation, armour for the 13-point mask, and how to play for movement on the arena's narrow stone bridges. The full-game additions remain after Halloween; the demo selection can change at a later update.
What the game actually is
- No health bars, three ways to break a fighter. Injured muscles weaken your strikes, severed arteries bleed you out, and vital organ hits can end the fight instantly. Hands, arms and legs can also be cut off entirely — and anything a lost hand was holding goes with it. See the damage system guide.
- Weapon families, shields and the new Machete. From gladius and spear to kanabo, halberd and guandao, every weapon ships with a basic moveset you can keep, edit or replace. See the weapons list.
- A move editor that is the real game. Build attacks one pose at a time — set the stance, position the limbs, adjust the timing and save — then chain moves into a complete moveset and take it straight into a fight. The move editor guide walks through the whole process.
- Community movesets. An in-game gallery lets you equip a complete moveset made by another player, or combine individual moves into your own style.
- Mod support. Gladio Mori added official mod.io integration in December 2025; the community already ships moveset, skin and texture mods. See the mods guide.
- Solo and online. A singleplayer campaign plus online arenas for up to four players, with crossplay between Steam, PS5 and Xbox.
| Quick facts | |
|---|---|
| Release | September 16, 2026 (Early Access since November 26, 2024) |
| Price | $15.99 |
| Developer | Plebeian Studio (solo developer, Finland) |
| Publisher | Bonus Stage Publishing, Korgi Digital |
| Platform | PC (Steam), PlayStation 5, Xbox Series — crossplay |
| Modes | Solo campaign + online arenas up to 4 players |
| Steam reviews | Very Positive |
| Latest patch | 1.0.4.2, October 29, 2026 |
Where to start
If you just bought the game: How to Play gets you through your first fights, and Controls & Settings covers the keybinds and the two or three settings that actually change how fights feel.
If you are coming from Half Sword or another physics fighter and want to understand what is different here: Damage System explains the body model — muscles, arteries, vitals and limbs — and how blade angle changes every strike.
If you want the thing that makes Gladio Mori unlike any other fighter: the Move Editor is where you build your own attacks, and it is the reason the community is still finding new tech two years after Early Access started.
New players usually want one number first: how do matches work? The solo campaign walks you through arena fights at your own pace, while online lobbies run everything from 1v1 duels to free-for-alls — the multiplayer guide covers match setup and crossplay.
Read the patch history for the Hallowed Dungeon release and the earlier Pugilist moveset revert.
Everything else
Browse by topic
BasicsControls and settings
Keyboard, controller and the settings that change fights.
BasicsCampaign and progression
Solo arenas, unlocks and gear progression.
WeaponsWeapons, shields and the Prisoner's Machete
Weapon families, the two-handed Prisoner's Machete and its rotating demo moveset.
BasicsArmor and loadout
Plate coverage, weight budgets and weak spots.
BasicsMods guide
Finding, installing and troubleshooting mods.
BasicsAchievements
Every achievement and how to get it.
BasicsTips and frequently asked questions
Fast answers and habits that win fights.